|Topics||Angles Around Lines & Points, Cubes, Cylinders, Factoring Quadratics, Quadratic Equations|
Angles around a line add up to 180°. Angles around a point add up to 360°. When two lines intersect, adjacent angles are supplementary (they add up to 180°) and angles across from either other are vertical (they're equal).
A cube is a rectangular solid box with a height (h), length (l), and width (w). The volume is h x l x w and the surface area is 2lw x 2wh + 2lh.
A cylinder is a solid figure with straight parallel sides and a circular or oval cross section with a radius (r) and a height (h). The volume of a cylinder is π r2h and the surface area is 2(π r2) + 2π rh.
To factor a quadratic expression, apply the FOIL (First, Outside, Inside, Last) method in reverse.
When solving quadratic equations, if the equation is not set equal to zero, first manipulate the equation so that it is set equal to zero: ax2 + bx + c = 0. Then, factor the quadratic and, because it's set to zero, you know that one of the factors must equal zero for the equation to equal zero. Finding the value that will make each factor, i.e. (x + ?), equal to zero will give you the possible value(s) of x.